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 1 
 on: July 30, 2010, 03:27:44 PM 
Started by TheRatchet - Last post by Tomo
Hi,

I never played the Sword of mana for GBA, but
one thing it makes Android (or any smart phone) UI
development hard is that we have to design UI
that is good for touch screen
(which means pointing device is finger)

but I agree that current job screen is not the best
UI - so once I have time to get back into the game
development, I'll take a look.

Thank you for your suggestion Smiley

 2 
 on: July 30, 2010, 03:21:13 PM 
Started by TheRatchet - Last post by Tomo
Hi,

First of all, sorry for the late reply.

The reason you won't get TP is probably because
you don't have any weapon equipped, or not executing
any combo attack.
(there is a way to get some TP even other than
 during battle - but I assume you are asking about
 normal way)

 3 
 on: July 21, 2010, 09:51:16 AM 
Started by TheRatchet - Last post by TheRatchet
Hi

I'm currently on floor nine I've been stuck and haven't found the exit yet. And I noticed after a fighting monsters for after awhile I noticed I haven't been gaining training points is it because the game is trying to balance it self out or would this be a bug in the program?

 4 
 on: July 20, 2010, 11:50:40 AM 
Started by TheRatchet - Last post by TheRatchet
Hello.


This is my first post so stick with me on this. I finished the beta about three days ago great game but I think the job screen is lacking and it's alittle hard to use. I think you should take a look at how sword of mana(GBA) did there's they gave you 5 jobs to add points to one of 5 jobs warrior light/dark mage monk and thief and when you'd get to lv 5 in on you'd take on the job and you could take on traits of the class and your stats would raise depending on what you'd add after lv5. This is what I think would be a good idea for job/skills menu. I'm writing this all off my phone so if there's error it's because I don't have spellcheck.

 5 
 on: April 27, 2010, 08:14:27 AM 
Started by grue - Last post by Tomo
Hi,

Thank you very much for *first* feedback post!!!
It's always great feeling to know that someone enjoyed playing my game Smiley

In beta version, there aren't that many ways to increase the AP
but you should be able to increase a little - I could tell you how, but I believe
it is lot more fun when you figure out by yourself, so I leave it to you.
(If you've tried few things and still have no clue then email me and I'll gladly assist you)

Thanks again for the great feedback!

 6 
 on: April 26, 2010, 06:25:54 PM 
Started by grue - Last post by grue
Heyya!  Downloaded Dungeon Wonders Lite for my new Nexus One and I'm really enjoying it.  Have shown it to a bunch of friends, and suggested it to those that I know who have an android phone.  I love me a good dungeon crawl and this is it in spades. Game play is fun and the fights (so far) seem well balanced.

One thing I haven't figured out yet is how to get more AP.  40 AP per dungeon level is driving me nuts.  What gets me more AP?  An item I haven't found yet?  Oof!

Thanks for a great game!

 7 
 on: April 22, 2010, 04:18:07 PM 
Started by Shawngs2 - Last post by Tomo
Hi Shawn,

Thank you very much for your kind feedback as well as
reporting issue with sharp stone and scale.

Even it is already reported issue, I still appreciate your effort
as I strongly believe that this game has been improved over the time
because of dedicated users like you reported issue to me.

I'm frustrated that I couldn't allocate much time to work on my project
due to having heavy focus at my day job lately, but message like yours
will give me a power to work through the long night!

Tomo

 8 
 on: April 22, 2010, 01:31:01 AM 
Started by DreamKillerXIII - Last post by Shawngs2
I read this AFTER my post, sorry for reposting already known info.

 9 
 on: April 22, 2010, 01:29:21 AM 
Started by Shawngs2 - Last post by Shawngs2
First of all, this is my first post, and I LOVE the game. Thanks Tomo for such a great game, and thanks to everyone that has helped you. I'm a huge RPG fan. Been playing these types of games since I was about 6 and I'll be 28 this year.

So here it goes.... Glitch with the scales and stones... You can use them over and over and over and over as long as you stay on the weapon screen. On top of that... it will continue to reduce your capacity to 0, allowing you to carry infinite items basically. For example, my Wooden axe has a durability of 400 right now, and I'm @ 0/363 capacity. I feel cheap using it, but its the beta, we're supposed to help you out this way right?

I'll add things as I see any. otherwise I'm playing through 4th time, going to try to max all the jobs etc.


-Shawn

 10 
 on: April 16, 2010, 08:25:19 AM 
Started by JeffJway - Last post by Tomo
> JeffJway

Thank you very much for your step-by-step instruction
to reproduce the bug. Maybe I should focus on clean up
the existing bugs before I'm adding more features - as the
base code is not as stable as it should be.

> Edge

Thank you for confirming the bug!

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